Thursday, August 13, 2009

witch class

i am hoping for a primal witch class.

perhaps, the witch could have with a noticeable amount of natural poison powers (poisons that weaken, slow, stun, etc.) and a good use of primal-type reagents, elixirs, potions and alchemical items.

maybe the witch could be a leader class whose powers grant allies various primal transformations. this would be consistent with the theme of the primal source (druid, warden and barbarian each have its own version of this. okay, shaman really doesn't.)

perhaps, similar to the barbarian class, the transformations could be only partial at lower levels and complete transformations at higher levels. that would be neat. nonprimal classes would get a chance to experience having claws, vines, fangs, wings, etc. that would allow them to (i) augment an attack, (ii) immobilize an enemy, (iii) bite as a minor action, (iv) burrow, (v) fly, (vi) enjoy a close burst 1 zone of difficult terrain, etc.

as i think of a witch class, i can't help but think of hags, both in and out of d&d, but in a player-useful sort of way.