Sunday, December 7, 2014

5e Racial Weapon Proficiencies and Exotic Armor

Some of my 5e changes:

Racial Weapon Proficiencies:

Dwarf

Dwarf Combat Training should replace the battleaxe and handaxe with the war pick. Dwarves are miners and smiths, not lumberjacks. Therefore, many dwarves naturally would have experience with hammers and picks, but not axes.

Elf

Elves favor weapons that exploit their superior dexterity (i.e., finesse weapons).

For High Elves, Elf Weapon Training should be renamed High Elf Weapon Training, and it should replace the longsword and shortsword with the rapier. High Elf fighters tend to be Eldritch Knights with the Dueling fighting style, so as to leave one hand free for spellcasting. High Elf rogues tend to be Arcane Tricksters.

For Wood Elves, Elf Weapon Training should be renamed Wood Elf Weapon Training, and it should replace the longsword and shortsword with the scimitar.

Drow Weapon Training should remove rapiers.

Half-Orc

Half Orcs should receive Orc Combat Training, which grants proficiency with the battleaxe and greataxe.

Exotic Armor:

Wood elves make exotic armors composed of (i) specially treated leaves (effectively leather armor), and (ii) a combination of specially treated leaves and specially treated bark (effectively studded leather armor). These armors generally are made in wood elven communities for use by wood elves, exclusively.  Wood elves do not teach this technique to other races.

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