Monday, March 9, 2015

Yochlol redone as Arachnoloth

The yochlols arachnoloths are the Handmaidens of Lolth--extensions of the Spider Queen's will dedicated to acting as her spies, taskmasters, and agents of villainy.

It is believed that Lolth possesses one of the Books of Keeping containing the true names of all of the yochlols--renamed arachnoloths by Lolth and her drow worshipers--which might explain why these yugoloths, normally notorious for their shifting loyalties, serve Lolth unswervingly.

YOCHLOL ARACHNOLOTH
Medium fiend (demon yugoloth, shapechanger), chaotic neutral evil
Armor Class 15 (natural armor)
Hit Points 136 (16d8 + 64)
Speed 30ft., climb 30ft., fly 30ft.
STR 15 (+2)
DEX 14 (+2)
CON 18 (+4)
INT 13 (+1)
WIS 15 (+2)
CHA 15 (+2)
Saving Throws Dex +6, lnt +5, Wis +6, Cha +6
Skills Deception +10, Insight +6
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities acid, poison
Condition Immunities poisoned
Senses blindsight 60ft., darkvision 120ft., passive Perception 12
Languages Abyssal, Infernal, Elvish Sylvan [Elvish does not exist in my world], Undercommon, telepathy 60ft.
Challenge 10 (5,900 XP)

Shapechanger. The yochlol arachnoloth can use its action to polymorph into a form that resembles a female drow or giant spider, or back into its true form . Its statistics are the same in each form.  Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Magic Resistance. The yochlol arachnoloth has advantage on saving throws against spells and other magical effects.

Spider Climb. The yochlol arachnoloth can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Spider Affinity.  Arachnoloths have a special kinship with spiders.  Even untrained spiders recognize arachnoloths as allies and don't prey on them.

Spider Telepathy.  Arachnoloths can magically command any spider of CR2 or less that is within 120 feet of it, using a limited telepathy.

Innate Spellcasting. The yochlol's arachnoloth's spellcasting ability is Charisma (spell save DC 14). The yochlol arachnoloth can innately cast the following spells, requiring no material components:
At will: detect thoughts, web
1/day: dominate person

Web Walker. The yochlol arachnoloth ignores movement restrictions caused by webbing.

Magic Weapons. The arachnoloth's weapon attacks are magical.

ACTIONS
Multiattack. The yochlol arachnoloth makes two melee attacks.

Slam (Bite in Spider Form). Melee Weapon Attack: +6 to hit, reach 5 ft. (10ft. in demon form}, one target. Hit: 5 (1d6 + 2) bludgeoning (piercing in spider form) damage plus 21 (6d6) poison damage.

Mist Form. The yochlol arachnoloth transforms into toxic mist or reverts to its true form. Any equipment it is wearing or carrying is also transformed. It reverts to its true form if it dies.
While in mist form, the yochlol arachnoloth is incapacitated and can't speak. It has a flying speed of 30 feet, can hover, and can pass through any space that isn't airtight. It has advantage on Strength, Dexterity, and Constitution saving throws, and it is immune to nonmagical damage.
While in mist form, the yochlol arachnoloth can enter a creature's space and stop there. Each time that creature starts its turn with the yochlol arachnoloth in its space, the creature must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target is incapacitated.

Teleport. The arachnoloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.

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